updated November 5th, 2018

Let's face it, Skyrim's gameplay sucks. Time to hopefully fix this issue.
In this section, we will discuss:
-General Fixes
-Skills and Perks
-Magic and Spells
-Dragons and Shouts
-Werewolves and Vampires
-Items and Loot
-Crafting and Enchanting
-Miscellaneous Gameplay mods

General Fixes

Some pretty basic mods that fix or change a lot of issues that vanilla Skyrim had. You don't have to use them all but it is recommended.
Weapons and Armor Fixes Remade
This mod fixes bugs and incorrect settings for Skyrim's weapons and armors, as well as changing values, keywords, and other properties to achieve greater consistency between the different weapons and armors.
Complete Crafting Overhaul Remade
Provides the most comprehensive, consistent, and fully customizable crafting experience in Skyrim. The primary intention of this mod is to correct logical inconsistencies in Skyrim's smithing system and to enhance the functionality and balance of crafting in Skyrim. This mod is also intended to help bridge the gaps between other mods and provide a framework for greater inter-mod consistency and cross-compatibility.
Smithing Perks Overhaul - Remade and Updated
This mod started out as a remake of Headbomb's Smithing Perks Overhaul, updated for compatibility with the 1.9 patch and the Dawnguard and Dragonborn DLCs. However, I feel that with the addition of the new perk trees and perk arrangements, this mod succeeds in balancing the smithing skill in Skyrim to a greater extent then its predecessor.
Clothing and Clutter Fixes
This mod developed as an extension of and compliment to Weapons & Armor Fixes Remade. In general, Skyrim's clothing and clutter items tend to have fewer real bugs than the weapons and armor. However, there were several major inconsistencies in the way the game treated clothing, jewelry, and other items that I felt needed to be addressed.
Realistic Ragdolls and Force
Reduces the extra force applied on ragdolls to a more reasonable level and replaces ragdolls so that they bend and twist realistically and fall at a faster velocity. Increase friction to fix ice-like ragdoll sliding.
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It has been arguably said that the Elder Scrolls combat has gotten more streamlined as each sequel is released. However, this doesn't mean the combat is any good, it's far from that.  Here are a few mods that can remedy this problem.

Ultimate Combat

One of the very few combat overhauls that actually does something.  Ultimate Combat is written by Google Translate, but to sum it up: This mod not only balances stats and cooldowns, but adds new features to NPCs such as making them quicker to react with active dodging and finding cover. NPC special attacks cause locational damage, and bosses like dragon priests and centurions have special abilities like teleportation, crazy new spells, and whatnot.
Now here lies the problem with these two mods. They're both dynamic in the way they change combat, but they also drastically change how you should play the game.  Ultimate Combat is about adding more features and interesting content, while Duel adds brutal difficulty and big risks.  It's up to you to choose which you prefer better.  We do not recommend using these mods together because they both change how AI works and how your stats function.  Having both on at the same time will really fuck up your game harder than the Deadly Dragons mod. If you do decide to install Duel,                                is required  since Duel still has its fair share of bugs. If you don't install this, any of the quests that use the brawling mechanic will not work and will bug out.

Skills and Perks

Some pretty basic mods that fix or change a lot of issues that vanilla Skyrim had. You don't have to use them all but it is recommended.
Here is where the fun begins.  Since these overhaul mods are mostly modular, you can pick and choose what features to use. For example if you like SPERGs perk trees and you want to use it with Disparity's racial traits and are worried about incompatibility? No problem! You can pick and choose what to add without any problems? MCM is an amazing tool for customization and options. The overhauls can even fit around other mods that change stats and skills such as Balanced Magic and Arrows and Bolts Tweaks! 

Magic and Spells

Magic has been fun in every game. Casting spells on either friend or foe is exhilarating, especially during combat. For some reason, however, magic is always broken in each of the Elder Scrolls games in a way that either you or your enemies will get the upper hand. Here are a few mods to fix that balance issue and add more spells to play around with! Be sure to check out the mod Undeath under the Quests guide for necromancy.


Let's be honest here, stealth is broken.  Most of the balancing issues and AI have already been fixed in the several overhaul mods we featured in the Skills and Perks section. So if you're worried about stealth you'll be fine for now. There are not a lot of stealth mods currently, let alone good stealth mods. We'll try to dig up some interesting ones for you to use until then!

Dragons and SHOUTS

Shouts are fun and are the core of Skyrim gameplay. For some reason though, some shouts  are rarely even used by some players. Here are some mods that will fix shouting and add some new features to them too! As for dragons, they don't get much love. Even though there are a lot of dragon overhaul mods, most of them are really bad. We don't recommend a lot, but for the few that are brave or desperate, here are some dragon mods you might want to check out.

Werewolves and Vampires

Lycanthropy and vampirism were always a side thing in elder scrolls games. It was really inconvenient to be any of these really. Being a vampire sucked because no one would talk  to you and you could only go out at night. Being a werewolf felt underpowering for some reason in Skyrim. The mods listed here will make being a werewolf or vampire awesome and playable through the long term.

Items and Loot

These mods add new types of items or item features to Skyrim. Some of these mods even edit loot tables to change how loot drops work and even how item spawning works.

Crafting and Enchanting

Skyrim had a very rushed and kind of crappy crafting system. Enchanting is fine but could use a little fine tuning. These mods will make these rushed features even better and maybe even change the way they work all together! Remember that some of these mods WILL change perk trees so don't forget to add or remove modules that conflict with eachother.


This section can be totally skipped since all of these mods are really optional. They don't fix anything, but they add new features to the game that you might like.  Try one out and see for yourself!


Q: Why isn't this or that mod in the guide?
A: This guide was made specifically so that all or atleast most of the contents on this page will work together without any compatiblity issues unless notified on the mod page.
Q: Will you be adding more to these guides?
A: Of course!  We'll try to keep all the guides up to date and will notify everyone if something has changed or has been added on. We also accept submissions if the mod is good enough!