Skyrim Immersive Creatures
The best, and really only, monster overhaul mod. Skyrim Immersive Creatures adds dozens of new creatures to enhance your gaming experience. This mod adds brand new creatures which fit in to the world of Skyrim, alongside variations of existing creatures, adding diversity and improving gameplay. It is HIGHLY recommended that you put SIC to purist mode via the MCM menu, this will improve stability and remove a lot of silly and unlore friendly creatures.
Skyrim Immersive Creatures - Unofficial Patch
This is a MUST HAVE patch if you plan to use SIC. Fixes all known issues that are currently present with the current version of SIC.
Guars by 4thUnknown
This mod adds Guars to Solstheim and the border of Skyrim and Morrowind. They use an edited wolf skeleton and are simply adorable.
Creatures of Falkreath
This mod adds creatures from Beyond Skyrim to the world of Skyrim, mainly Whiterun and Falkreath. This mod adds minotaurs, ogres, goblins, flesh atronachs and imps!
Zombies- Mihail Monsters and Animals
Just what you need in Skyrim, MORE UNDEAD!
Zombie Dogs and Skinned Hounds
Zombie Dogs are just dead dogs reanimated by necromancers in order to create feral and mindless guards to their lairs. Skinned Hounds are undead daedra resembling eyeless canines that seems to had their pelts removed, exposing the tissues, muscles and bones, native from Shivering Isles.
House Cats- Mihail Monsters
House Cats are docile small felines, used as pets by nords, and also to make rodent control on farms and inns, cus they hunt and eat rats. They are aesthetic animals, and will not engage in combat. You will see them in almost all cities and farms, sometimes also inside houses.
Female Rieklings -Replacer-
Replaces the rieklingbluev02 model with a female model. This will allow female rieklings to appear at random, and a somewhat common pace.
Female Giants -Replacer-
This mod adds female giants to the game, without the use of a esp! It replaces the Giant01 mesh with a female version.
Enemy Bats - Elements of Skyrim pt.7
This mod adds a slightly bigger species of Bat (TES 2: Giant Bat) to the world of Skyrim as common enemies inside most of the caves, and also on forts and nordics ruins. They are aggressive and bigger than the regular vanilla non-aggressive bats, but share characteristics with them.
This mod adds 7 variants of Flesh Atronachs created by the flesh magicka developed by Relmyna Verenim from the Shivering Isles.
Old Gods of the Hunt
This mod adds the Leshen from the Witcher to Skyrim. In Skyrim they are called The Old Gods of the Hunt, a powerful creature from previous and ancient Wild Hunt. These creatures can be found with packs of wild animals around them and will attack you on site. They can be found in forests, lakes, woods and hunting grounds and act like a boss character.
This mod adds the Dwarven Colossus from ESO to a few dwemer ruins across Skyrim as a boss.
Karstaag - The Frost King Reborn (Bloodmoon Creature Restoration Project)
This mod remodels Karstaag, restoring him to his former glory in the Morrowind: Bloodmoon DLC. No longer will the five-eyed king of the Rieklings, one of the strongest enemies in Skyrim, be an invisible copy of the generic frost giant!
Grahl - The Ice Troll
This mod restores the deadly Grahl to the island of Solstheim. Grahls were an important enemy in the Morrowind: Bloodmoon DLC, but for some reason they weren't included in Dragonborn. Until now.
The Blood Horker (Bloodmoon Creature Restoration Project)
This mod adds the Blood Horker from Bloodmoon to Solstheim. It replaces all horkers on Solstheim and Horker Island with a unique skin and look.
Diverse Dragons Collection 2.0
This mod strives to create a dragon mod like no other seen before, drawing resources from 11 different mod authors and utilizing MCM scripts to create unmatched flexibility.
High Level Enemies
Adds 874 new enemies starting at level 10 to Skyrim. This is a decent mod to get if your planning to play at a really high level and you don't feel like turning on Legendary difficulty on. These enemies are mostly just re-names, but some have varying stats and perks to make each a little bit different. There are several different optional ESPs for DLC, level scaling, and hardcore difficulty if you always want the game to be difficult even with the best weapons and armor in the game.
This mod adds the monster called Gehenoth from the mobile game "TES Travels: Dawnstar" to Skyrim. You can run into the Gehenoth at 9 different locations as a sort of mini-boss.
The Walking Dead
If you only like the undead from the Immersive Creatures mod, then you're in luck. The Walking Dead only adds the new custom skeletons and draugr to the game without all of the other monsters from the original mod.
This mod adds some new NPC encounters to the game. They come in a wider variety such as roaming Imperial or Stormcloak soldiers, Thalmor agents, random travelers, and if you have the Dawnguard DLC you can get Dawnguard and Vampire patrols. Each group roams all across Skyrim and will attack enemies and anything that tries to harm them. It makes the roads a lot less empty now.
OBIS - Organized Bandits In Skyrim
Now, instead of every bandit just being "bandit", they have names, groups, and more unique specifications. It doesn't do much with their stats, but does give them some seriously needed variety. Bandit groups sorta work how faction gangs worked in Fallout New Vegas. They each have specific skills and a certain uniform to uphold for the group they are in. Comes with MCM for extra customization!
Boars of skyrim
Adds the bristlebacks from dragonborn to the forests of Skyrim. Dont expect them everywhere though.
Adds in the ghostly dwemer you remember from Morrowind, in several varieties, as well as several boss versions. Conflicts with Immersive Creatures since IC integrated this mod, however IC's spectre bosses are pussies and if you want an actual challenge you should use this version.
Adds Cliff Racers to the border between Skyrim and Morrowind.
Cliff Racers on Solstheim
Adds Cliff Racers to Solstheim.
Make the legendary flash animation come to life with YOUR very own Dovahbear companion! What's not to love about a huge bear wearing an iron helmet following you around?
A unique dog companion that comes with spells to command him.
A true pack mule mod. Dwarven Luggage adds dwarven spider chest that follows you around and helps hold a near limitless amount of weight within its interdimensional space. The Dwarven Luggage has a summon spell which allows you to call it to you along with all the gear you stashed on it, never loose your important gear again!
The Adoring Fan.jpg
"Yes, oh great and mighty Grand Champion? Is there something you need? Can I carry your weapon? Shine your boots? Backrub, perhaps?"
HE'S MAD, MAD ABOUT ELVES!!!
The original NWAH with attitude!
This mod adds a follower of everyone's favorite trickster supergod, Lorkhan. Also known as Talos, Shezzar, Shor, Shebibbles, John, Sheogorath, and pretty much every major entity in the TES universe. God damn Lorkhan.
Like the Dovahbear, Dovahbit of Caerbannog is an animal companion with wearing and iron helmet. This is no packmule though however. Dovahbit will stay in combat and attract enemies, has high sneak for stealthy characters, and the best part of all is that you can customize what helmet he wears! All the vanilla helmets have been fitted for this little rabbit!
Inigo is a custom follower with his own voice, his own quest, and his own AI and stats. He's a very interesting follower who is well worth a try. Unlike other followers with voices, his DOESN'T sound awful.
Slave Pack Riekling Porter
This mod adds a little funny Riekling Porter with an oversized Backpack ready to carry your weights after you do him a little favor...
This mod makes the Ebony Warrior into the Alk'r God of War Reymon Ebonarm. Supposedly the Ebony Warrior was supposed to be Ebonarm but Bethesda scraped the idea since they've reconed him out of existence after Daggerfall (like many other things), well he is back and in all his glory. If you want to him to be a follower, just use a follower mod's force recruit option while he is at camp. Now you have a real god at your assistance, Dragonborn!
Extensible Follower Framework
This IS the best follower overhaul to date. UFO is broken as hell since it hasen't been updated for quite some time, and AFT has less options than EFF. This mod allows you to further customize your followers traits. You can change where they live, how they fight, what they wear, and how they follow you! The follow cap is also set to infinite so you can actually make a real army of followers!
Amazing Follower Tweaks
AFT is for those who don't like EFF or are having trouble with non-vanilla followers. It's easier to use than EFF but it comes with less options and compared to EFF's UI, isn't very neat. The real downside about this mod is that your follower capacity is stuck at five.
Relationship Dialogue Overhaul
An updated version of DFD. It's like FCO except a lot less buggy. Adds over 5,000 lines of completely voiced dialogue for NPCs to use, with the main focus on friends, followers, and spouses. These lines are completely voiced and consist of existing lines that have been re-added in a new instance as well as new and completely unique dialogue I've created from splicing/editing parts of multiple dialogue lines together to form new ones that you will only hear from using this mod.
If you DESPERATELY need a horse mod, try this out. This is a horse overhaul that works with any companion mod. This mod makes horses more useful as well as allowing your band of followers to ride on horses in formations.
Makes the children in Skyrim not look like potatoes!
WICO - Windsong Immersive Chracter Overhaul
Way better than WSCO. Covers more, better textures, etc. Makes many male characters look amazing like my main man Tullius.
This mod will change the appearances of Vex, Sapphire, Irileth, Rikke, Hulda, Lisette, Carlotta, Karliah, Tonilia, Adrianne, Maven, Ingun, Gerdur and Idgrod the younger.
This mod will change the appearances of marriable characters(Camilla, Ysolda, Sylgja, Temba, Taarie, Muiri, Senna, Grelka and Morwen).
This Mod changes the appearances of Lydia, Jordis, Iona, Aela, Mjoll, Uthgerd, Ria, Frea, Rayya, Njada, Annekke, Adelaisa, Jenassa, Illia, Delphine, Ingjard, Aranea, Eola, Borgakh, Brelyna, Beleval and Ugor.
This Mod changes the appearance of Serana and her mother Valerica. PSST, 1.7 is the best version.
Toccata as Elisif
Really, it's a follower but he provides an optional esp that uses his follower's appearance for Elisif. Which makes Elisif my Queenfu.
The Ordinary Women
This mod changes the appearances of 60 NPCs, mostly forgotten ones and ones already done by Bijin. Put this in and then Load Bijin after if you want the best results in my opinion.
All Housecarl Replacer
This replaces the Housecarls appearances but it changes the men housecarls with female counterparts. So honestly, you'd only use it to replace the male housecarls with women.
Males of Skyrim
This mod replaces the appearance of some males.
Replaces the npc you only see once in the blue moon if you stupidly signed your soul away for shitty gear and finish that god awful questline.
A visual overhaul of 80 female NPCs.