VIGILANT.
VIGILANT.

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Spooky.
Spooky.

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Windhelm Docks
Windhelm Docks

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VIGILANT.
VIGILANT.

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Quests and Lands

updated September 9th, 2021

So you've done all of Skyrim's quests, and it's taken you all of six hours! Whew! Now you need something substantial to do, but your retard strength broke your keyboard while failing to spell "Quest mods". Fear not my intrepid mongoloid, for we have you covered with the following adventuring mods. We'll organize these mods by there respective authors first. If they have only made one quest mod, they will be put under another category.
 
In this section, we will discuss:
-Trainwiz Mods
-Quests
-Towns and Settlements

ThirteenOranges

ThirteenOranges is a well know Skyrim modder who has made numerous mods. All of them are well crafted to be great experiences. He's made quests, new locations and towns, and even a new faction. Oranges was a promising quest modder who was killed by Nexus Nazis for arbitrary reasons, and thus had to find new life in the Steam Workshop. His quest mods are all quite high quality, as you'll see. Really, just get them. The new Pit Fighter faction is actually the revival of the Windhelm arena, which was cancelled by Bethesda because of their tight release date.
We highly recommend you to try all of his mods! They're all well constructed and will keep you playing for hours!
thirteenoranges.png
Pitfighter is not included because that has its own official port at which you can get here on the link button.

Trainwiz

ALL PRAISE TO TRAINWIZ! GLORIOUS MODDER TRAINWIZ! Trainwiz is a /tesg/ regular, or should I say he used to, and a well known modder like ThirteenOranges. He's made many Morrowind mods as well, which all revolve around the Dwemer or trains; but mostly trains.
The Wheels of Lull

The Wheels of Lull

A DLC-sized mod, but unlike Falskaar it was made by someone actually competent in a tenth of the time. Linking together all of Trainwiz's other mods, descend into the underworld of Nirn, around fifteen new quests, you'll confront strange new characters, with huge ass dungeons, puzzles, and unique weapons galore. It's probably the least train-related mod he's made.

The Lost Wonders of Mzark

The Lost Wonders of Mzark

Lost Wonders of Mzark is a quest/dungeon mod for those who prefer a more puzzle-oriented game. The enemies you encounter within must be disposed of in careful ways, and you'll find more than just fights awaiting you in the depths of Mzarnumez. You might think of it like Dead Money, but for Skyrim.

Aethernautics- A Space Travel Mod

Aethernautics- A Space Travel Mod

Aethernautics is a quest mod that adds several new areas, a new weapon type, new armors, new enemies, and of course, a spaceship that has space travel!

Blackreach Railroad

Blackreach Railroad

Blackreach Railroad is a travel and quest mod for the steam-oriented player. It adds a locomotive, a train line, and a series of train stations around Blackreach and other Dwemer ruins. After a short quest to reactivate the train, the player may then freely ride the engine throughout Blackreach. In addition to this, the player may choose to ride on uncharted track, thereby unlocking new stations throughout Skyrim. And for those wondering, you do indeed get a train hat.

Quests and Dungeons

One hit wonders made by some other people. They are all unique, but most of them include no islands or continents to explore. A great change of pace compared to the wilderness of Skyrim. You can find dangerous dwemer factories or even calm and somtimes melancholy Nordic crypts.
Solstheim - The Lost Levels

Solstheim - The Lost Levels

Solstheim – The Lost Levels is an add-on for the Dragonborn DLC that adds 6 caves, 8 plants, 1 book and 4 quests. The content is based on The Elder Scrolls III: Morrowind and its expansion, Bloodmoon.

Sidequests of Skyrim

Sidequests of Skyrim

"Skyrim will have infinite quests!" - Todd Howard

Beyond Skyrim - Bruma SE

Beyond Skyrim - Bruma SE

The first chapter in the Beyond Skyrim series, Bruma, aka Skyrim 2.0.

Finding Susanna Alive - A Blood on the Ice Trigger Revision

Finding Susanna Alive - A Blood on the Ice Trigger Revision

This mod changes how Blood on the Ice is triggered to ensure that you'll be able to meet Susanna the Wicked alive and well in Candlehearth Hall before the butcher strikes.

Finding Helgi... and Laelette - A Laid to Rest Overhaul

Finding Helgi... and Laelette - A Laid to Rest Overhaul

A home in Morthal burned down under mysterious circumstances; some say it was the murder of a wife and daughter. A woman leaves home without saying goodbye to her husband and son, ostensibly to join the war. Are these events connected? This is an overhaul of "Laid to Rest" and the third mod in the "Finding" series.

Finding Derkeethus

Finding Derkeethus

Fixes some issues with the quest to find Derkeethus, such as moving his cell key to a more logical location (i.e. not inside his cell with him), exposing the quest information in your journal, optionally adding a quest marker, and expanding the dialog options for all those involved.

Finding Velehk Sain

Finding Velehk Sain

This mod creates additional content surrounding the strange gauntlet in the Midden Dark, as well as the four missing Apprentices from the College of Winterhold.

Heimfeigr

Heimfeigr

A port of Archon Entertainment's Heimfeigr mod. A mysterious new Nordic Tomb located north of Winterhold.

Nilheim - Misc Quest Expansion

Nilheim - Misc Quest Expansion

Fixes some issues with the misc quest at Nilheim and gives a bit more flexibility to your encounter with good old Telrav, adding a couple of additional dialogue choices and options for roleplaying.

GLENMORIL SE

GLENMORIL SE

Another massive questline by Vicn this time inspired by Bloodborne. It's still a WIP

Paarthurnax - Quest Expansion

Paarthurnax - Quest Expansion

A fully voiced, quite expanded new take on the quest Paarthurnax, giving both the Blades and Paarthurnax good reasons for their stances, and you, Dragonborn, the final choice.

Maelstrom

Maelstrom

A strange island has risen from the depths of the sea, an expedition to uncover its mystery is already on its way. Following the expedition's footsteps you uncover a tale of treachery, madness and dark secrets before you self are drawn into the Maelstrom. Features a fully voice acted follower and a multipart dungeon questline with two endings.

The Tale of Tsatampra Xiros

The Tale of Tsatampra Xiros

Explore a world contained within the pages of a sorcerous text, and earn the favor of the Daedric Prince Hermaeus Mora.

Identity Crisis

Identity Crisis

Investigate the madness afflicting the Northern Asylum of Julianos, and earn the boon of the Madgod himself. All glory to the Prince of Fools! New enemies, spells, armour, weapons, and a player home await...

Voyage to the Dreamborne Isles SE

Voyage to the Dreamborne Isles SE

Embark on a grand quest to strange new lands, help people in need, and conquer your nightmares.

The Shadow of Meresis

The Shadow of Meresis

The Shadow of Meresis adds "an extensive quest, leading you to various places all over Skyrim. In addition to new locations and dungeons you'll meet new NPCs with more than 200 fully voiced lines of dialogue spoken by three actors. The playtime is about two to three hours."

Wyrmstooth

Wyrmstooth

The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and what sinister motive does it have for its actions?

Penitus Oculatus

Penitus Oculatus

A quest where you can join the Penitus Oculatus after the vanilla "destroy the dark brotherhood" quest and get all the rewards.

Project AHO

Project AHO

Project AHO is a large quest modification, comparable in size to a medium-sized DLC. Designed in the best traditions of Bethesda Game Studios, this mod adds to Skyrim a hidden settlement of Great House Telvanni. Determine its fate for yourself!

Carved Brink

Carved Brink

From the creators of Project AHO, Carved Brink is another DLC-esque quest/dungeon mod, it adds some amazing rooms to explore, quests to finish, collectibles to find and screenshots to take this mod is BEAUTIFUL. ... buuuut the writing is kind of bad and dialogue is laughable at times, very incoherent in my opinion, AHO definetely does a better job in the writing department. Still very much worth a playthrough.

Unslaad

Unslaad

Another great quest mod by Vicn. This one is a small, and fluffy, quest that takes you to a castle of a half-dragon girl. Even has an fun boss fight! That's something new for Skyrim.

Notice Board

Notice Board

Adds notice boards around cities that serve as radiant quest hubs. This notice board contains many different quest notes. Every note starts a quest when it is selected (it immediately show you the quest description once chosen). Most of them are radiant quests. This means that are repeatable (with different characters or locations). As an alternative, also look at Missives and decide which is your preference.

Missives

Missives

Similar to Notice Board in its mission, but different in application, Missives quote "adds a large number of localized radiant quests found at Missive Boards of varying difficulty and with varying rewards." The author lists all the issues he had with The Notice Board that led him to create Missives, head it on the mod page and decide which is best for you

Clockwork (Clockwork Castle)

Clockwork (Clockwork Castle)

Clockwork is a quest mod for Skyrim set in and around Clockwork Castle; a full-featured player home. Once found, you may call the castle home... but if you want to leave, you'll need to discover how to escape.

VIGILANT

VIGILANT

A very Dark Souls/Bloodborne inspired quest mod that is full of unique locations and unique bosses.

Darkend

Darkend

A pretty unique and Dark Souls inspired island fortress you can travel to. There are plenty of places to explore there and enemies to fight, but there isn't exactly a quest there.

Legacy of the Dragonborn

Legacy of the Dragonborn

(aka Dragonborn Gallery) is a mod centered around endgame content. Meet the curator Auryen Morellus at the museum in Solitude and he will help guide you in your quest to gather the many relics of Tamriel's history as well as provide a fully equipped player home and many many more quests as well.

The Gray Cowl of Nocturnal

The Gray Cowl of Nocturnal

A really well made and interesting quest mod that makes you travel all the way to Hammerfell to find the Gray Cowl from Oblivion. The story is fairly simple and fun and so are all of the new places you visit. The only real problems is the voice acting but that's to be expected with most mods and that it's pretty lore breaking. Highly recommend this if you're looking for a new quest mod to dig into.

Moon and Star

Moon and Star

A nice and simple quest mod revolving around dunmer and dwemer. It has good voice acting and actually adds a lot of extra things to go along with the quest itself. Well worth a try!

Moonpath to Elsweyr

Moonpath to Elsweyr

Probably one of the coolest and most unique quest mods out there. The only downside is that the locations are very linear, it's pretty short, and the quests are boring. It looks cool though, right?

Skyrim Sewers 4

Skyrim Sewers 4

What better way to play an Elder Scrolls game without going THROUGH THE FUCKING SEWERS!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?! None.

Undeath

Undeath

Stop necromancers from doing necromancy things in this amazing new questline. It's really well done and it even adds a ton of new features to the Necromancy school of sorcery as well. New spells and traits can be unlocked when you finish this quest!

Beyond Reach

Beyond Reach

Beyond reach is an expansive world space mod that takes place... beyond the reach, just east of High Rock! Explore dark and grim looking locations as well as partake in a variety of new quests.

Forgotten City

Forgotten City

The Forgotten City is an expansion mod offering a unique 6 - 8 hour experience: a murder mystery investigation set in an ancient underground city. You'll need to solve it using your wits, and the ability to travel through time. It has a dark, non-linear story in which you'll interrogate suspects, explore the city and its many secrets, and navigate challenging moral dilemmas. -10/10 IGN "it's okay"

The Hanging Gardens - A Quest

The Hanging Gardens - A Quest

A quest mod playing out on a remote abandoned Dwemer island/outpost with a secret, featuring a medium length quest for mid/high level player characters with an interest in exploring, new surroundings, and a good fight. Features voiced NPC, unique items & ingredients found only on the island, 2 smallish worldspaces, 14 or so interior cells, sea travel complete with pirate raids, a metric ton of dwemer treasure and a foe thought long gone from this realm.

Inferno- Envoys of End - SSE port

Inferno- Envoys of End - SSE port

The Ascended have arisen once more to set their plans in motion, this time accompanied by powerful beings of a world unknown. Only you, the Dragonborn can set the world right once again.

Quest mod add-ons

Here we have add-ons to some of the quest mods above. These mods are translations, voice acting, new meshes/textures, fixes and much more!
Glenmoril - NPC Overhaul

Glenmoril - NPC Overhaul

Overhauls appearance of NPCs in the mod "GLENMORIL".

Vigilant - NPC Overhaul

Vigilant - NPC Overhaul

Overhauls appearance of all NPCs in the mod "VIGILANT". No esp.

Vigilant Book Covers

Vigilant Book Covers

Adds Covers to all Books, Journals and Notes in the mod VIGILANT.

Beyond Reach - Tweaks and Enhancements

Beyond Reach - Tweaks and Enhancements

A compilation of tweaks for Beyond Reach.

Vigilant Armors and Weapons Retexture SE

Vigilant Armors and Weapons Retexture SE

This mod retextures most armors and weapons from the popular mod "Vigilant" by Vicn. All textures are upscaled to twice their original size

Unslaad English Voiced

Unslaad English Voiced

Gives the quest mod Unslaad voice acting.

Gray Cowl of Nocturnal Alikr Flora Overhaul

Gray Cowl of Nocturnal Alikr Flora Overhaul

This mod adds a lot of flora in and around the colony, plus some more in the other oasis scattered across the desert.

Notice Board - Dragonborn DLC - Better Solstheim Quests

Notice Board - Dragonborn DLC - Better Solstheim Quests

This mod fixes the Notice Board on Solstheim. It expands the patch to have more suitable quests for Solstheim.

Vigilant Voiced - English Addon

Vigilant Voiced - English Addon

The mod before you is an English voice acting addon for Vigilant, brought to you by 23 incredibly talented voice actors and the author of the latest English translation. Every single character you will meet during your journey as a Vigilant of Stendarr is now voiced and waiting to talk to you.

Custom Skills Framework

Custom Skills Framework

Allows mod authors to create unlimited amount of new custom skills with their own perk trees.

Custom Skills - GLENMORIL

Custom Skills - GLENMORIL

Adds a perk tree fitting for a witchhunter.

Custom Skills - VIGILANT

Custom Skills - VIGILANT

Adds a skill tree fitting for a Vigilant of Stendarr.

Towns and Settlements

The small towns suck, like Riverwood and even so called "holds" like Morthal. Most of them are just little huts and they just look boring compared to towns in Oblivion or even in Morrowind! So here are a few mods to liven up the small settlements and add new ones too. NOTE: You should carefully read the mod page descriptions. Some of these mods could be incompatible together!

Snakestone's Guide

Lets face it, Skyrim feels empty and the "cities" are small and boring. Snake's guide will help make the towns and cities feel bigger and lived in, it will also add more life to Skyrim in the ways of more towns and cities for you to explore.

Dawn of Skyrim (Director's Cut) for SSE

A complete re-imagining of BluePianoTwo city overhauls. Each city has been overhauled to fit their themes better while not cluttering the place with trees everywhere. For example, Whiterun has more trading stalls for a trade city and Windhelm has an extended grey quarter which feels more cramped. These overhauls also add extra NPCs and vendors to make the towns feel more lively compared to the dozen unique characters living in the cities besides the guards.

JK's Skyrim

Yet another collection of city overhauls for all five of the main holds. Like the Dawn of Skyrim series, these mods add more clutter and architectural pieces around each city. What's great about these mods is that they are being made compatible with Dawn of Skyrim. So now you can have both overhauls at the same time to make your cities even twice as unique! Just remember to download the compatibility patches for each hold.
Expanded Towns and Cities (SSE)

Expanded Towns and Cities (SSE)

Expands upon existing towns, villages, settlements, cities, etc. (This is a complete rebuild of the LE version - Not a direct port.) So far includes Darkwater Crossing, Dawnstar, Riverwood and Rorikstead. Other towns will be added as they're completed. (Morthal currently in-progress.)

Riften Docks Overhaul

Riften Docks Overhaul

Docks overhaul for Riften created by combining and tweaking several high-quality mods.

Whiterun Expansion Redone SSE

Whiterun Expansion Redone SSE

Whiterun is at the center of Skyrim making it the trading capital. Whiterun is also the first city the player is likely to visit. Therefore we should be treated to a much larger city to begin our journey. Whiterun will almost double in size by expanding the northeastern region of the city.

Obscure's College of Winterhold

Obscure's College of Winterhold

This mod is an expansion and overhaul for the College of Winterhold, including two new towers, a re-imagined Arcanaeum and Hall of the Elements, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation, support for many other mods, and not a trace of hay.

Riften Extension - Southwoods District

Riften Extension - Southwoods District

Extends Riften beyond its walls with a new district running along the southern road. Includes seven new buildings ,an outdoor eating space, and 20 new npcs with ai packages.

The Great City of Solitude SSE

The Great City of Solitude SSE

Overhaul of the Solitude Docks, works with Enhanced Solitude!

The Walls of Whiterun

The Walls of Whiterun

Adds walls and ruins around Whiterun's outskirts.

Fortified Whiterun

Fortified Whiterun

Fortified Whiterun seeks to bring realistic and logical defenses to our most beloved city.

Capital Whiterun Expansion

Capital Whiterun Expansion

Just like the Windhelm mod this mod overhauls Whiterun, giving it more shops, buildings and NPCs. It also adds more housing districts. It's a must have mod. Oh and it even has a JK patch.

Capital Windhelm Expansion

Capital Windhelm Expansion

A massive overhaul of Windhelm, changing the layout and look of the city. It also adds new houses, NPCs and areas to explore. Best part is it has a JK Skyrim Patch.

Dark's Whiterun Market

Dark's Whiterun Market

This mod adds a market in the outskirts of Whiterun.

Enhanced Solitude SSE

Enhanced Solitude SSE

The best Solitude mods, merged together into a single plugin, with multiple fixes, tweaks and enhancements.

The Great Town of Shor's Stone SSE

The Great Town of Shor's Stone SSE

Makes Shor's Stone the town it was always meant to be!

The Great Village of Old Hroldan SSE

The Great Village of Old Hroldan SSE

Makes Old Hroldan the village it always should have been!

The Great Town of Ivarstead SSE

The Great Town of Ivarstead SSE

Makes Ivarstead the town it was always meant to be!

The Great Town of Karthwasten SSE

The Great Town of Karthwasten SSE

Makes Karthwasten the mining community it always should have been!

Cities of the North - Dawnstar

Cities of the North - Dawnstar

A new set of unique buildings for the capital of the Pale.

Cities of the North - Morthal

Cities of the North - Morthal

A new set of unique buildings for the capital of Hjaalmarch.

Cities of the North - Winterhold

Cities of the North - Winterhold

A new set of unique buildings for the capital of the northernmost Hold.

Windhelm Bridge Overhaul

Windhelm Bridge Overhaul

Removes all the flora and snowdrifts from the bridge, removes flora from the rockcliff near the entrance to Windhelm City (dead shrub and tree vine mapel), also removes a few CWrubble. It adds a market on the way to the city so you can stop by and trade there is also a guardpost inside/underneath the bridge.

Tactical Valtheim

Tactical Valtheim

Tactical Valtheim is a redesign of Valtheim Towers into Valtheim Keep. Built on and around the original Valtheim, trying to make it into an actual fortress while maintaining something like the original atmosphere and style.

Apachii Divine Elegance Store

Apachii Divine Elegance Store

This mod adds a small comfy store near Markarth. The amazing part is this mod sells tons of different modded clothing and accessories.

Solitude Exterior Addon

Solitude Exterior Addon

This mod adds a small huddle of buildings just outside of Solitude, near the farms.

Books of Skyrim

Books of Skyrim

Adds a comfy little bookstore to Solitude.

Windhelm Lighthouse

Windhelm Lighthouse

Adds a lighthouse to Windhelm since they kinda need one.

Legendary Cities - Tes Arena

Legendary Cities - Tes Arena

This mod adds ten historical cities to Skyrim present in TES:Arena. This mod adds these settlements back into the game.

Immersive Fort Dawnguard

Immersive Fort Dawnguard

An overhaul of Dayspring Canyon.

Immersive College of Winterhold

Immersive College of Winterhold

This mod changes a bunch of shit on the College, it allows you to give the role of Archmage to Tolfdir, changes many of the rooms and adds new ones. A pretty in-depth overhaul of the College.

Winterhold - Expanded Ruins

Winterhold - Expanded Ruins

This adds extra ruins to Winterhold, making it feel like something bad really did happen which caused parts of the town to sink.

Immersive Dawnguard Dayspring Pass

Immersive Dawnguard Dayspring Pass

This mod adds map markers and changes the Dayspring Canyon entrance to be more immersive and believable. So now, it looks like an actual pass instead of just this little cave in a mountain.

Hold Border Banners

Hold Border Banners

Adds banners at crossroads which mark the borders between each region/hold in Skyrim. It reminds me of how faction regions were split in WOW except in this game, it doesn't really matter gameplay wise and is only for aesthetics.

Helgen Reborn

Helgen Reborn

Adds a new questline and story around the rebuilding of Helgen. It includes new NPCs, shops, and the voice acting isn't half bad either.

FAQ

Q: Why isn't this or that mod in the guide?
 
A: Some mods haven't been officially ported to Special Edition yet, if a mod you like isn't listed, try converting it yourself.
Q: Will you be adding more to these guides?
 
A: Of course!  We'll try to keep all the guides up to date and will notify everyone if something has changed or has been added on. We also accept submissions if the mod is good enough!